Task Name | Main Technology | Performance Period |
---|---|---|
Developed technology to automate copyright license transactions between creators in Web3.0 decentralized environment |
- Develop e-contracting and DSL technologies that automatically interpret and enforce copyright license terms and settlement terms in Web 3.0 environments. - Negotiate contract terms between contracting parties in a Web 3.0 environment and develop automated/semi-automated contract approval technologies |
2024 ~ 2027 |
Developing game content copyright management skills and cultivating global talent |
- Developed an automated, processable structural analysis of copyrights and a tool to assist in the creation of licensing electronic contract language (LRIIF)-based agreements. - Developed LRIIF's Ricardianization (simulation, visualization) technology and developed a contract visualization module based on the Copyright Licensing Electronic Contract Language (LRIIF) - Developed LRIIF-based original work license violation verification technology |
2024 ~ 2027 |
Developing a system for cooperative international investigation to protect Hallyu contents |
- Developed user access control technology based on investigative information access rights in user lattice attributes - Development of differential information protection technology for big dataization of copyright cooperative investigation information - Developed a collaboration management system to manage the international joint investigation process |
2024 ~ 2026 |
Development of intelligent, integrated threat detection and response orchestration technology based on Zero Trust |
- Design and development of ransomware detection and response system based on ransomware attack flow analysis - Design and development of ZTA-enabled cloud-based system vulnerability diagnostic checking tool |
2024 ~ 2026 |
Interoperable Digital Human (Avatar) Interlocking Technology Between Heterogeneous Platforms |
- Blockchain connection/interlocking technology for mutual compatibility between metabus platforms |
2023 ~ 2025 |
Development of large-scale software license verification technology by cloud service utilization and construction type |
- Open source and share source license compatibility verification technology and consulting support technology development of services built with large -scale software of MSA structure |
2023 ~ 2026 |
Development of trust-guaranteed metaverse media service platform |
- Development of NFT-based copyright and permission management (DRM) technology for video media played on metaverse |
2022 ~ 2025 |
Development of an open metaverse asset platform capable of digital rights management |
- Development of asset market operation technology applying copyright and usage permission of assets used in metaverse space production |
2022 ~ 2025 |
Development of blockchain-based copyright protection and utilization technology to support large-scale virtual performance platforms |
- Development of copyright protection and royalty settlement technology for works used in metaverse-based large-scale virtual performance platforms |
2022 ~ 2024 |
Development of content copyright protection and application technology for digital holographic printers |
- In order to activate hologram printing technology, copyright information insertion, data encryption, and printing control technology to protect copyrights of content and block illegal copying. |
2021 ~ 2023 |
Development of intelligent illegal crop (poppy) search system using vertical unmanned take-off and landing aircraft |
- Development of learning data purification technology through analysis and processing of drone-shot images or new image data |
2021 ~ 2022 |
Development of Open API blockchain platform technology for fair and transparent settlement and distribution of copyright fees for music sources during main distribution |
- Development of a blockchain system for the settlement of copyright fees for fair use of music sources during main distribution |
2020 ~ 2022 |
Development of multi-channel based blockchain technology to maximize performance in a small node environment |
- Development of blockchain technology that solves single variable block collision problems |
2020 ~ 2021 |
Development of Open Source Software Vulnerability Post Management Protocol based on SPDX |
- Proactive tracking and discovery technology of open source software vulnerabilities discovered after software development |
2020 ~ 2021 |
Development of simulator and online consulting system for untact open source SW licensing and security consulting |
- Develop high-quality, non-face-to-face consulting and professional education services based on automation by installing simulator functions that can automatically verify SW license violations in non-face-to-face situations remotely |
2020 ~ 2021 |
Development of an intelligent ransomware detection solution based on an abnormal behavior prediction model |
- Development of intelligent ransomware blocking and recovery technology based on an abnormal behavior prediction model so that the server penetration path of ransomware malware can be identified step by step using the cyber kill chain technique and intelligent detection, blocking, and recovery procedures can be performed at each stage |
2020 ~ 2020 |
Blockchain based Monitoring Technology development for Webtoon contents Adjustment |
- Development of monitoring module for purchasing contents of webtoont |
2019 ~ 2020 |
Intelligent Honeypot based Ransomware block and recovery technology |
- Machine leaning based abnormal user behavior detection technology (log data based learning) |
2018 ~ 2020 |
Development of anonymous network deanonymous technology for copyright protection |
- Build dark web, Dark internent, tor network packet analysis test-bed |
2018 ~ 2020 |
Development of diagnostic and analytical techniques for preservation, certification and identification of modern paintings |
- Development of analytical techniques such as DB construction and feature point/relationship diagram of modern paintings using multi-dimensional scanning technology such as terahertz |
2018 ~ 2020 |
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